My Little Pony Friendship Is Magic: Hearts and Hooves Day

I was going to draw something, but the little girl on the right perfectly sums up my attitude. And, hey, this scene of baking cupcakes sorta fits in with my usual motif.

That’s right, folks. Gauntlets off – on this New Year’s Eve, I’m taking on one of the most popular children’s show’s in recent memory. Joy to the world, ladies and gentlemen.

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Doctor Who: The Snowmen

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Things like last year’s Doctor Who Christmas special, “The Snowmen” are the reason this site exists: When I first saw it, I thought it was a decent episode – that its main flaw was that it relied too much on setting up questions to be answered in later episodes, but I was eager to see those questions resolved all the same.

Now, armed with the knowledge given to me by this past year of Doctor Who, I can make a more definite appraisal of this episode, and thus I can safely say that I really don’t like it.

In many ways, it typifies writer and showrunner Steven Moffat’s approach to the show, of late – we get armfuls of banter, grand spectacles filled with raw emotion and theatrical symbolism, goons with creepy faces, recognizable references to the classic series… but it’s all done without any sense or consistency, and so quite a lot of it just doesn’t work for me.

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The Hobbit: An Unexpected Journey

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The Hobbit: An Unexpected Journey is a deeply unnecessary film, but unlike some other unnecessary films  (cough, cough), I was perfectly willing to see it, and meet it on its own terms. Say what you will about the Lord of the Rings movies, but you can’t deny that they built one of the most rock-solid and epic worlds in modern cinema – and I didn’t mind the chance to see another story in that world.

And speaking of saying what you will about LOTR, I’d like to do just that. So permit me to blaspheme for a moment: I think that J.R.R. Tolkien was an amazing writer, but a horrible storyteller. I really don’t like how exhaustive and minutely detailed his writing style can get, and I much prefer the movies to the books because of how they remove the restrictive filter of the narration between the story and my perception of it.

The Hobbit’s main problem is that Peter Jackson and company try to make it another Lord of the Rings, but the original children’s book can’t really bear the weight of a sprawling, three-hour epic, much less three in a row. It’s fun to watch, but it’s a bit less brainy than the original trilogy – though that’s not saying much, and the wonderfully dedicated team behind the first trilogy really brings their A-game in every way they can.

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Far Cry 3

For those of you just tuning in, my Assassin’s Creed 3 review had me notice several similarities in that game to FarCry 3 – similarities which I attributed to the two games being developed by the same studio, and released within a month pf each other. I haven’t been the first to see this, and I also won’t be the first to say that the latter game, and today’s subject, fares much better for its stint in the Ubisoft mixing bowl than ACIII did.

I haven’t played the previous installments in the FarCry franchise – in fact, my only previous experience with it has been a riff session with some friends of the Uwe Boll movie – so I went into it dry, not knowing what to expect outside of the accounts from reviewers, which praised the game for the joy that it brought to exploration, but didn’t like the near-complete lack of any story or structure to the game’s world.

This problem has been mitigated, but it still remains. There’s a whole lot of things to do in the game, and they‘re all satisfying and make for a coherent flow of gameplay, but quite a few of them don’t have any real incentive. The reason FarCry 3 is such a great game, though, is because of how effortlessly it manages to combine this varied gameplay with a tight, deconstructive and well-scripted story.

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